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09-05-2019
02:08 PM
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Hey there. We use Assimp library for import/export of our data. The library was missing vertex colors for FBX, so I'm trying to add it.
Blender can successfully open the exported file and display the vertex colors. Blender uses a custom implementation for import/export of FBX.
Trying to open the same file with UnrealEngine (which uses the official FBX SDK), fails to read the vertex colors. The SDK returns a nullptr for FbxLayer::GetVertexColors.
I attached the file in question (FBX binary) and a screenshot of how the result should look like.
Can you please tell me whats the matter? Thank you.
Solved! Go to Solution.