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In fbx Object, how can I convert a quad to triangles with fbx python sdk

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09-05-2016
02:14 AM
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#I am already done
def format_from_triangle(*args):
pass
.....
for fbxPolygonIndex in range(fbxPolygonCount):
fbxPolygonSize = fbxMesh.GetPolygonSize(fbxPolygonIndex)
if fbxPolygonSize == 4:
#todo convert quad to triangles(maybe 2 triangles)
format_from_triangle()
else:
format_from_triangle()