Import/Export BVH question
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Hello,
We are currently working on our 3d software import/export process.
We need to import .bvh files and we saw that it's possible with your fbx sdk (we are already use it for fbx).
After a try, it works well ! But now, we would like to export BVH files.
After using the FbxExporter initialize funtion (virtual bool Initialize(const char* pFileName, int pFileFormat = -1, FbxIOSettings* pIOSettings = NULL)) with pFileFormat = -1, Export function returns false and our resulted file is empty.
We are a bit disapointed because on your website, we can find 2 different informations :
- "Remarks: According to the file suffix, a specialized writer will be created internally. Ex: for .fbx files a FBX Writer, for .3ds files, a 3ds writer, etc. Supported files formats: FBX 5/6/7 Binary & ASCII, Collada, DXF, OBJ, 3DS"
- "MotionFiles readers/writers are now registered in the public FBX SDK. This means that the FBX SDK can now import and export the following motion file formats: Biovision (BVH), MotionAnalysis (HTR/TRC), Acclaim (ASF/AMC), Vicon (C3D), Adaptive Optics (AOA), and Superfluo (MCD)."
Our question : Can we export .bvh files with the fbx sdk ? If yes, what are we doing wrong ?
Regards,
Nukeygara team