Announcements

Starting in December, we will archive content from the community that is 10 years and older. This FAQ provides more information.

Community
FBX Forum
Welcome to Autodesk’s FBX Forums. Share your knowledge, ask questions, and explore popular FBX topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

I want to improve the accuracy of maya exported fbx data

1 REPLY 1
Reply
Message 1 of 2
zhangliangwd
134 Views, 1 Reply

I want to improve the accuracy of maya exported fbx data

QQ20241024-121903.pngQQ20241024-121926.pngQQ20241024-121939.png

Now the fbx data exported by Maya is Float. Is there any way to export doubleFloat?

1 REPLY 1
Message 2 of 2
regalir
in reply to: zhangliangwd

Hi,

the short answer to your question is: no!

 

The decision was made long time ago to use "float" instead of "double", for the animation curves data,  in order to maintain both the memory and FBX files to manageable sizes considering that animation data can quickly contains a huge number of keys (this is even more evident in the context of hours of motion capture data on several characters)!

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report