How to read custom property of a FbxNode?
Not applicable
04-17-2015
02:25 AM
Hello,
I have a Fbx file that has an animation.
The artist has added a custom property in the toe bone of the skeleton.
The idea is to flag if toe is touched in specific location or not during animation.
The value can be either 0 or 1. I am not expert in animation, but aparently it is a animation curve but values are discrte not interpolated.
How can I read the property value in SDK? Cirrently my code can traverse through the bone and I can detect when left and right toe is getting processed.
You can see how footstep property has been added in Motionbuilder screen (attached screenshot).
Any help would be highly appreciated.
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