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How to read custom property of a FbxNode?

Anonymous

How to read custom property of a FbxNode?

Anonymous
Not applicable

Hello,

 

I have a Fbx file that has an animation.

The artist has added a custom property in the toe bone of the skeleton.

The idea is to flag if toe is touched in specific location or not during animation.

 

The value can be either 0 or 1. I am not expert in animation, but aparently it is a animation curve but values are discrte not interpolated.

 

How can I read the property value in SDK? Cirrently my code can traverse through the bone and I can detect when left and right toe is getting processed.

 

You can see how footstep property has been added in Motionbuilder screen (attached screenshot).

Any help would be highly appreciated.

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