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Hi everyone,
I am currently trying to export a simple mechanical rig with two IK arms managed by a central controller.
For the details the rig is not using skin object but constraints, and I parented the ik_handles to the central controller.
My issue is that when I am trying to export my file as fbx and reimport it in Maya the Ik chain is not here anymore and the ik_handles became empty objects.
When I checked the export options I realized that all include options were grayed out, while maya specified that fbx objects can manage IK constraints : https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2020/ENU/Maya-Dat...
On the other hand, the Constraints option is available in the Export Fbx Animation tab, but I am tyring to export my model and rig with no animation.
I tried to import an image to show you the panel but autodesk server seems to have issues so it loaded for an eternity and failed, same for this post actually.. I'll try to upload it later.
If anyone know how I could do to make my export work ?
Solved! Go to Solution.