Cannot remove material
Hi,
I have a FBX file with one node which has a mesh attribute, and this node points to a material.
If I call the function node->GetMaterialCount() the result is 1 as expected.
Now I want to remove the connection between the node and the material. So I try two different ways: starting from
the node, by calling the function node->RemoveAllMaterials(), and starting from the material, by calling the function
mat->DisconnectAllDstObject(). In both ways, if I then call again the function node->GetMaterialCount() the result
is 0 as expected.
However, when I open the modified file in Blender, the material is still connected to the node. Could you explain why does this happen?
Thank you for your time
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