About FBXSDK export with both Color and Texture
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12-22-2021
04:27 AM
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Hi
We are trying to export mesh from other application, and we follow the offical "ExportScene03" sample, everything goes well, but when we use texture connection to the Diffuse channel like
lMaterial2->Diffuse.ConnectSrcObject(lTexture);
the previous color setting with Diffuse.set(FbxDouble3(0.8, 0, 0)) will not work any more. Who can help us to solve this issue, please do us a favor. Thanks!