Factory Design Utilities Ideas
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Better Connector Points

Status: Gathering Support
by Advocate mk92 on ‎06-16-2016 01:34 AM



if you have a very modular system in the FDS the connector Points are getting a mess for the Performance and handling in big layouts.


Nice examples:

If you have a conveyor with up to 10 supports in unregular distances you Need to create 10 connector Points.

 - It would be great to give connector Points the possibility to be used multiple times.


If we place a sideguard also all the connector Points for walls, supports, and so on Display but we dont Need them at this Moment

- It would be great to have a Setting like: Connector Point Support:1 only Shows up if you place an asset with an Support:1 in it or anything simular.




By: Participant m.slosson
| Posted ‎08-17-2016 08:09 AM

In our implementation, we can have an arbitrary number of things connecting to a single conveyor, so we have had to daisy-chain those add-ons. Each has two connectors so the first consumes the conveyor connector, and the second remains available for the next add-on we need to insert. This creates unbelievable headaches. 


Connectors not being consumed upon use would be fantastic.


"It would be great to give connector Points the possibility to be used multiple times."

By: Participant m.slosson
| Posted ‎08-18-2016 05:17 AM

I should add, Connectors that have the option to not be consumed upon use would be great. Some connectors we want to function exactly how they do now--we want them getting consumed because only one thing can connect to them at once. 

By: Contributor avhsalesengineer
| Posted ‎09-20-2016 06:15 AM

It would like to have this functionality too.


Maybe it is possible to create something like 'visible connector classes', so we don't have green connectors only, but also blue, red, etc. To which one it should or should not connect, and if it is re-useable or not, must then be chosen for all classes, or even for each connector.

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