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Assets Categories

Assets Categories

Hello everyone.

 

I would like to create a category like "Cut Assets" with the same functionality that exists when we want to put a new connection in the tube and pipes environment, when we want to place that connection in an existing tube.

 

I need this to work with walls mainly, so two categories "Cut Assets" and "Walls" could be created that could work together as in the case of pipes.

 

These assets would cut off the base asset and could be positioned with restrictions normally.

 

Pit assets are a good example, however, so we put assets vertically not just on floor components.

 

Regards!

3 Comments
XuesongBai
Alumni

Hi there,

 

Thanks for raising the idea here. How do you cut the asset right now?

 

Thanks,

-Xuesong

ederson.balbinot
Advocate

Hi!

 

Currently, I need modeling an asset with the cut.

 

For example:

 

A door on the wall: I need modeling an other asset with the cut for door, different from the normal wall asset and assemble them according to the need.

 

If I need to edit door position it's needed edit at least two assets.

ederson.balbinot
Advocate

Hi!

 

I forgot to put before an image showing the assets of the factory's own library.

 

factory_wall.PNG

 

Thanks.

Ederson

 

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