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Post 1 of 14

EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

677 Views, 13 Replies
03-14-2017 10:16 PM

Hi All --

 

(Just when we American's thought they were going to bed...  :)  We are happy to announce that the latest update to EAGLE is now available from within your installed software.  To access this, locate the License Information menu under the Control Panel.  You should get an option to Download Update

 

Update 8.0.2.png

 

This update introduces, amongst other things, the Walkaround and Obstacle Avoidance mode for Routing!  (On by default)   This is not an extension of the Follow Me router but rather, a completely new set of routing tools which follow design rules for clearance and which, when combined with Loop Removal which we'd introduced in 8.0, a simplified Spacebar to change routing layers, we hope these vastly improve your routing experience for EAGLE PCB.

 

The commands are on the far-left hand side of the Routing toolbar when in routing mode.  You can continue to route without constraint or use the new obstacle avoidance to avoid costly mistakes!

 

walkaround.png

 

For those that hadn't seen this in action, have a quick peak at the gif below and please please please provide your feedback!

 

Best regards,

 

Matt

 

obstacle avoidance and walk around.gif

Post 2 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-14-2017 11:30 PM in reply to: matt.berggren

Hi All --

 

For those looking for a direct download link, here's the latest!  (I know some folks have had issues with the update...we're updating links on the servers and it'll be available everywhere soon!)

 

 http://trial2.autodesk.com/NET17SWDLD/2017/EGLPRM/ESD/Autodesk_EAGLE_8.1.0_English_Win_64bit.exe
 http://trial2.autodesk.com/NET17SWDLD/2017/EGLPRM/ESD/Autodesk_EAGLE_8.1.0_English_Mac_64bit.pkg
 http://trial2.autodesk.com/NET17SWDLD/2017/EGLPRM/ESD/Autodesk_EAGLE_8.1.0_English_Linux_64bit.tar.g...

 

Best regards,

 

Matt

 

 

Post 3 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-15-2017 11:09 PM in reply to: matt.berggren

Hey Matt,

Great stuff with the new routing mode. It's very snappy and feels quite polished.

Sometimes while using it I want to toggle the walkaround off and on to manually place tracks in select areas. Is there a way to map it to a shortcut?

I checked eaglerc.usr, but did not see any new option for it.

Post 4 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-16-2017 08:01 AM in reply to: matt.berggren

The features sound really nice, but even 50% of a subscription still is a subscription model which my administration won't approve.

Post 5 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-17-2017 09:23 AM in reply to: matt.berggren

It crashes hard when I try to run it.  Win 7, Dell XPS processor i7, 16G Ram, 1T hard drive.  Nothing exotic on displays but am running two monitors.  8.0 works great.  8.1 - won't even get to control panel, crashes and sends data to Microsoft.  

Post 6 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-17-2017 12:32 PM in reply to: bcarterW8DV4
Hi bcarterW8DV4,

I hope you're doing well. Try running EAGLE using the eagle_SW_OpenGL.bat file that is in the EAGLE installation directory. Does this allow EAGLE to run for you without crashing?

Let me know if there's anything else I can do for you.

Best Regards,

Jorge Garcia
Product Support Specialist for EAGLE
Post 7 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-17-2017 01:00 PM in reply to: jorge.garcia

It did, but when I tried to create a shortcut it evidently deleted the batch file.  There is only the shortcut left in the Eagle 8.1 directory, no batch file.  And the shortcut can't find the batch file.  So if you could send me the batch file I could try again, this time making a copy of it somewhere in case it deletes again.

Post 8 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-18-2017 08:52 AM in reply to: bcarterW8DV4

There should be a setting for the preferred clearance, as well as the min allowed clearance.  Otherwise you get a lousy route like where it routes on top of C1 when there is a ton of room  adjacent to its left.  Setting the min larger is not good, since in tight situations the min is the only solution. 

Post 9 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-20-2017 09:18 AM in reply to: nnovotney
Hi nnovotney,

I hope you're doing well. I know it's not clear in the video because you can't really see clicks. The Obstacle avoidance engine doesn't hug components, as long as you are not running into an obstacle you are just routing manually so you can get a larger clearance if you wish just by drawing it manually.

Additionally, the Walkaround mode respects netclasses so you can use those to gain some additional control over the routing.

Let me know if there's anything else I can do for you.

Best Regards,


Jorge Garcia
Product Support Specialist for EAGLE
Post 10 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-20-2017 10:04 AM in reply to: jorge.garcia

jorge.garcia wrote:
Additionally, the Walkaround mode respects netclasses so you can use those to gain some additional control over the routing.

That's actually something worth noting as net classes in EAGLE previously were of little use unless you were auto routing so a lot of people will likely never have bothered using them. Now with Walkaround and Obstacle Avoidance, and even more so when Push and Shove comes to EAGLE, setting up the net classes will become far more important so it's probably something you should provide more guidance on in a blog post or something for people who may not be familiar with this.

 

Best Regards,

 

Rachael

Post 11 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-20-2017 10:28 AM in reply to: rachaelATWH4

Hi Jorge:

 

What I'm simply saying is, suppose you'd like to maintain 30mils separation (preferred clearance) between a trace and other components, UNLESS there is no room to do so (such as at the package itself).  Then in tight situations, allow it to drop down to 5 mils.  But that does NOT mean you want a 5 mil spacing everywhere--you want 30.  Saying you can manually move it makes the new mode rather useless.  Is what I'm  describing already implemented (perhaps using the net classes)?  I'm glad to see progress is being made in a positive direction.....one step at a time.

 

 

Post 12 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-20-2017 10:30 AM in reply to: nnovotney
Actually I totally hear you and I think this is a valid suggestion! I’ve already brought it up within our development discussions as something we should look into, so thank you for suggesting it. I agree, if implemented properly it could prove super userful!

Best regards,

Matt – Autodesk.
Post 13 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-20-2017 10:30 AM in reply to: nnovotney
Actually I totally hear you and I think this is a valid suggestion! I’ve already brought it up within our development discussions as something we should look into, so thank you for suggesting it. I agree, if implemented properly it could prove super userful!

Best regards,

Matt – Autodesk.
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Post 14 of 14

Re: EAGLE 8.1.0: Walkaround and Obstacle avoidance land in EAGLE!

03-20-2017 02:26 PM in reply to: rachaelATWH4

That's actually something worth noting as net classes in EAGLE previously were of little use unless you were auto routing ....

 

Hmm, I think they were used for ERC checking as well, even if manual routing was the name of the game. In any case, they may get used more nowadays. Hopefully both preferred & min clearances can eventually be set.   Some routers also have a spreading function that can also post-process traces and space them out some around wide-open areas.  No need to increase the chance of short circuits.

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