
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I have just recently started converting some of our blocks to dynamic blocks (I mainly work in the HVAC world) and think I have gotten quite good at using the Visibility Parameter and that is about the only parameter I have used, besides rotation and flip.
The problem comes when I want to have multiple visibility parameters in a block, which I have read is possible using the Lookup Parameter and the Lookup Action. I also understand that this can get quite complicated. The only Actions I am familiar with are Rotate and Flip.
So, what I want to accomplish is this: I have a VAV Box dymanic block that consists of the 6 sizes of vav boxes our office uses most. This blocks works great when using the 1/8" scale, but when using other scales, it comes in the wrong size because the whole block is scaled up or down.
What I had done with other blocks was created visiblity parameters for each scale (no other visibility parameters needed). I wanted to do that with the VAV Box block too.
So, I want each size of VAV box (6) to have scale options (6 scales).
Am I making this complicated or is there a simpler solution?
I am not opposed to a lot of work where these blocks are concerned. My goal is to make this as simple for my users as possible, even at the expense of me losing my mind!
Any help/direction would be greatly appreciated!
I have attached the VAV Box block as it is being used right now. We just have to rescale is when using it at any scale other then 1/8".
The reason for the rescaling is that these routines were created before I started working with customization and I just went with what was there and learned customization by just jumping in and figuring things out. So, the routines that created these blocks are at least 20 years old and I did not want to update any of the lisps/macros used.
If I can leave things as they are and just incorporate them into the new technology, that is what I prefer.
Again, thanks for any help/direction!
Solved! Go to Solution.