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Hi,
I am getting more familiar with symmetrical constraints within dynamic blocks, but wondered...
From what I can see - Symmetric constraints work on individual lines and arcs, so you have to select line 1, then line 2 and then a symmetry line. For polylines you need to select each individual segment.
Is it possible to move/rotate lots of geometry in one go and have a mirror image of the same geometry move/rotate symmetrically across a symmetry line. E.g. What if you have 100 lines and arcs that make up the object you want to mirror. Do you have to select each individual element or can you select it as a group or an embedded block and state the line of symmetry? The latter would be ideal as you can modify that block and redefine it as often as you like.
The attached example shows how I have done it selecting each of the 17 individual elements of a mounting bracket for a TV soundbar. The brackets come in two separate halves and would be installed in a symmetrical fashion.
The second bit is the same but the geometry for one half of the bracket is saved as a block which is mirrored. I notice that the move and rotation isn't perfect - needs fixing!
Any thoughts ideas welcome.]
TIA
R
Solved! Go to Solution.