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Dynamic Stretch to Control length and Rotation
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I’m having trouble with a dynamic block. It has a rotation and a stretch parameter that’s working as it should. The stretch is used to control the aiming point of a flame detector.
I want the stretch to also control the rotation and that’s the part that I can’t figure out.
I think I need a Point Parameter at the end of the stretch along with a move parameter, but I can’t figure out how to make these work with the rotation parameter. I suspect that I will also need to turn off the rotation grip