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I'm still trying to learn how to use Stretch Actions in dynamic blocks and I've run into a couple of issues.
I have a shape that I need to stretch in both width and height. I can get the height adjustment working by itself, but when I add a Stretch Action, some of the angles change even though I need them to remain fixed. The top corners are also filleted, and the fillets seem to break apart or "explode" when I try to constrain the geometry.
I know that geometric/parametric constraints generally shouldn't be mixed with dynamic block actions, but I'm not sure how to keep certain dimensions and angles constant while still using Stretch Actions.
I'm also trying to stretch both ends of the shape simultaneously (for example, keeping the shape centered while increasing the overall width), but I haven't been able to figure out how to set that up.
I've searched through YouTube tutorials and online resources, but I haven't found anything that addresses these specific situations. If anyone can explain the correct approach or point me to a tutorial that covers these topics in detail, I'd really appreciate it. I'm trying to understand the underlying concepts, not just fix this one particular block.
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