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Dynamic Block Stretch Problem
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02-22-2019
06:47 AM
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I am trying to create a dynamic block of a curtainwall frame that I can place onto a 3D skeleton building elevation. The frames will vary in height, and the vertical members will be skewed at various angles (see attached files). Basically I want to place the block onto the elevation and snap the four corners to points on the skeleton. I also need to move the intermediate member up and down.
The problem that I am having when I test the block is that depending on how I stretch the frame the grips will move away from the frame corners as it becomes a parallelogram.
How can I stretch it and keep the grips at the corners?
Thanks in advance.
Frame Block
Elevation