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Detail Callout- Stretching an Arc
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Hello,
I'm pretty new to Dynamic Blocks. I'm creating a Detail Callout with two visibility states, one for an arrow and another for an arc. I'm having an issue getting the arc to stretch the way an arc should. I don't know if I'm using the wrong parameter, but I'm trying to stretch the arc from the end so it may fit around each custom item being called out. Rather than stretching, it tends to keep it's orientation and move on the xy axis. I hope this description makes sense. Any tips are greatly appreciated!
Ty