Hello,
I'm designing a laptop to be 3D printed, and I'm running into a problem. I have lots of solid blocks that I don't need, but they happen to be under other blocks that I do need. Is it possible to turn a solid block into the equivalent of 10 or 20% infill? Some kind of webbing would be ideal, but if there's some kind of way to make it porous, that should also work. At the moment, my print is 21 hours, and i would like to get that dow to about 10, maybe 8. any help would be great. Thank you!
Solved! Go to Solution.
Solved by etfrench. Go to Solution.
You can Hide those bodies or you can also Remove them (NOT DELETE). What would you like to do?
Cheers / Ben
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Ben Korez
Owner, TESREG.com & Fusion 360 NewbiesPlus
TESREG - Fusion 360 Hardware Benchmark
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The easiest way to do this would be in the slicer. Slic3r has an option to load modifiers with different parameters including infill.
ETFrench
Thank you. I essentially want to turn certain blocks into a certain infill in fusion. I need some parts to be like 10% infill, but others are like quasi-supports, and I need those to be of higher infill. is there a way to just turn a solid into the infill equivalent?
Ben Korez
Owner, TESREG.com & Fusion 360 NewbiesPlus
TESREG - Fusion 360 Hardware Benchmark
Facebook | YouTube
There is no concept of infill in Fusion 360, so the only way to do this in Fusion 360 is to manually create a model of the infill. I expect this would be rather tedious to do. Give Slic3r a try. It's free and it will do exactly what you're asking for.
ETFrench