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Lock Horizon Horizontally for Orbit

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08-04-2015 02:43 PM

I request that there is a default behavior that locks the horizon to be horizontal at all times.

 

Yaw and Pitch are plenty to give full 360°x360° orientability of your model, roll is never ever desired in casual maneuvering.

I only very rarely use the roll 90° arrows around the cube when in an orthographic view. 

 

I like many others struggle to transition between the dozens of 3D products that I use, and horizontal horizons are a corner stone of most packages I have used.

 

 

I hope one day the ISO makes a 3D manipulation standard and enforces it upon the world.  :-)

Robb Godshaw
www.robb.cc
Exhibit Fabricator, Autodesk Gallery
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Re: Lock Horizon Horizontally for Orbit

08-04-2015 05:42 PM in reply to: RobbGodshaw

Go to Preferences > General > Default Orbit type (sic) and select "Constrained Orbit". Ditto the ISO standard comment.

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Re: Lock Horizon Horizontally for Orbit

08-05-2015 04:45 AM in reply to: RobbGodshaw

Hi Robb, yeah definitely have Constrained Orbit on, but also I've found if you orbit/rotate the view to be close to "horizontal," then release the middle mouse button and press and hold it again (while of course holding Shift for Windows, someting similar for Mac OS), that view orbiting will lock into a rotation about a vertical axis. 

Hope that helps a little.

Jesse

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Re: Lock Horizon Horizontally for Orbit - Status changed to: Comments Requested

08-05-2015 11:48 AM in reply to: RobbGodshaw

Hey @RobbGodshaw , did the suggestions below answer your request? 

- Keqing

15" late 2013 Macbook Pro, OSX 10.9.5 in Portland, Oregon

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Re: Lock Horizon Horizontally for Orbit

08-05-2015 05:41 PM in reply to: RobbGodshaw

@keqingsong, Hi Keqing, Nice to hear a resonse so quickly!

I'm afraid that having an option available to turn off arbitrary horizon orientation is only part of the solution. The other part would be making this option on by default, and making users opt-out of free-orbit.

 

For me, the improvemnt is the out-the-door intuivieness of the interface.

I am glad there is a constrained orbit option, this means the orbit tool is now usable for me.

It doesn't help the user who doesn't know about the somewhat hidden option and is frustrated while orbiting.

In my opinion, and in those of some of my peers who I've polled, the default should definately be constrained. 

 

Best,

Robb Godshaw
www.robb.cc
Exhibit Fabricator, Autodesk Gallery
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Re: Lock Horizon Horizontally for Orbit

08-26-2015 11:20 AM in reply to: RobbGodshaw

@RobbGodshaw Understood. I think we had it on by default. I'll capture your feedback and communicate it to our team. 

- Keqing

15" late 2013 Macbook Pro, OSX 10.9.5 in Portland, Oregon

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Re: Lock Horizon Horizontally for Orbit - Status changed to: Solution Provided

08-26-2015 11:20 AM in reply to: RobbGodshaw
 
- Keqing

15" late 2013 Macbook Pro, OSX 10.9.5 in Portland, Oregon

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Re: Lock Horizon Horizontally for Orbit

02-22-2016 05:57 AM in reply to: RobbGodshaw

This works for mouse and keyboard but not for spacemouse.

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Re: Lock Horizon Horizontally for Orbit

3 weeks ago in reply to: h3lloroo

I think h3lloroo is right, that constrain orbit doesn't work for the 3Dconnexion space mouse.  Does anyone know if there are any work arounds for this?