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Having Problems When Trying to Use "Pattern on Path" on a Helix

10 REPLIES 10
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Message 1 of 11
Anonymous
1081 Views, 10 Replies

Having Problems When Trying to Use "Pattern on Path" on a Helix

I'm having trouble when I make a body follow a helical path. It works okay when the orientation is set to identical as you can see on the leftbut when I switch it to path direction, it starts flaring out as shown on the right. Is there an easy fix for this?Organ 2 v100_00000.png

10 REPLIES 10
Message 2 of 11
TrippyLighting
in reply to: Anonymous

Make sure the origin of the object you want to pattern coincides with the start of the path you want to pattern it along. That often helps.

Peter Doering
Message 3 of 11
Anonymous
in reply to: TrippyLighting

Thanks for the reply! I'm still having trouble with this. As you can see in this picture here I had the body centered at the top of the path, but as I pull it down along the path, the new bodies are rotating. What I am trying to do is have them rotate around the helix, but still stay parallel to the floor.Untitled.png

Message 4 of 11
SaeedHamza
in reply to: Anonymous

Hi,

I don't really understand you man, if you choose identical you will get what you want, I mean a body going down a helix and parallel to the ground at the same time, so why bother try the path direction ?

Here's a picture about what I'm explaining

Message 5 of 11
Anonymous
in reply to: SaeedHamza

Ah, I should have explained better. If you look at the top-right of the first picture under this, you can see how the faces at the end of the cylinders are facing the center axis. That is what I need, but I also need the sides of the cylinders to be parallel with each other (as they are in the top-left of the photo).  My goal, if you can look at the second photo, is to make a big cylinder like that one, but instead of having a bunch of rectangular holes cut in it in circular rows, I want to have a bunch of cylindrical holes cut in a helical pattern along it. The big cylinder is going to be like a large roller in a music box and I am going to use the holes so that I can stick pegs in them to make custom songs.

I hope this makes sense. I appreciate the help.

Organ 2 v100_00000.pngOrgan v124.png

Message 6 of 11
SaeedHamza
in reply to: Anonymous

oh I see,

I get it now that I tried to do this, it's my 1st time to face such a problem actually because I never needed to do such a thing in my models, but I recommend you ( if you didn't find an answer for this ) to use a circular pattern and then a rectangular one ( picture below ), but it won't be of a helix path though, and I don't think it's gonna be a problem because it will be hardly noticeable.

 

kind regards, Saeed.

 

 

Helix.png

Message 7 of 11
SaeedHamza
in reply to: SaeedHamza

Message 8 of 11
Anonymous
in reply to: SaeedHamza

Yes, this is tricky. Thanks for the help though!

Message 9 of 11
SaeedHamza
in reply to: Anonymous

Check this article, I don't know if the script has been released yet, but will absolutely solve this issue

https://forums.autodesk.com/t5/autodeskhelp/creating-a-helix-around-a-3d-curve-with-fusion-360-amp-p...
Message 10 of 11
Anonymous
in reply to: SaeedHamza

Alright, Thanks!

Message 11 of 11
adamsd5
in reply to: SaeedHamza

I got the script to work to create a helix path, but I have the same problem.  The object I'm patterning around the helix rotates in ways I don't want it to.  I'll keep playing.

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