How to fill a bowl with cereals using Tyflow in 3DsMax.
🔖 To do list if you forget the process
00:00 Intro
00:16 Birth operator
01:16 Position Icon operator and Pick first Ty Icon
02:04 Speed operator and pick Ty Icon again
04:04 Shape operator
05:05 PhysX operator
05:33 Rotation operator
06:02 Spin operator
08:06 Add cereal geometry
08:43 PhysX Collision operator
10:08 Add Mesh and material ID for rendering
10:48 Assign Cereal Material to Tyflow
11:41 Export Particles operator
13:28 Display Data operator
14:06 Property Test operator
14:39 “PhysX Switch” to Kinematic and “Stop” operator
16:03 Remove Material in 3ds max and Done
17:17 Thank you for watching
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#tyflow #3dsmax #cereal
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