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Render shows weird shadow line along Y-axis
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I started having this issue with my point lights seemingly being split in two for some reason and perfectly down the y-axis. There is no other geometry in or around the lights to interfere with the lighting render and the shadow cast upon a simple surface. I've tried moving the lights around, rotating them, and they still cast the same shadow. I've tried enabling/disabling the shadows, environment and sun status. Has anyone else experienced this issue? And how can I fix it?
Pictured: two point lights of different intensities casting the same weird shadow line