Polylines with erroneous elevations and moving issues
Not applicable
01-13-2015
06:38 AM
I am working with 2d polylines, viewports specifically, and they have elevations that were not entered to them. These are random numbers ranging from positive thousands to negative thousands. When I zero the elevation the polyline moves to some spot in model space. When I move it back to its original location it gains an elevation again. How and why are these polylines doing this and how do I fix it? Thanks.
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