Ideas for modeling curb ramps on curb returns?
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I work in transportation design. Does anyone have a good workflow for creating curb ramps that lie on the radius of a curb return? I just upgraded to 2023, so I have access to the new corridor transitions feature.
Previously, I would use a conditional subassembly to drop the curb where the ramps start and end and then use feature lines to create the ramps. This is mostly fine, but the ramps don't show up in the cross sections that we're required to make.
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