How to represent "Platforms" in Civil 3D?
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I define "Platform" as a 3D surface that is a coplanar polygon. Take for example, in a residential area, a road can consists of multiple platforms, lying alongside with the residential platforms ( where houses are built). The residential platforms are "flat", in the sense that all the z coordinates on the platforms are the same.
You can understand Platforms as TIN surface, but there might be drop between edge to edge of the triangles.
Now, how to represent "Platforms" in Civil 3D to the best accuracy? TIN surface is not really suitable, because between the triangles, there can be no drop.
I append a drawing here for illustration purpose. The entities in the both layers "Others" and "Terrain" are platforms according this definition. Note that in between the entities, there can be drop.
So how to properly representing them using Civil 3D level objects like Surface?
Ngu Soon Hui
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I'm the Benevolent Dictator for Life for MiTS Software. Read more here
I also setup Civil WHIZ in order to share what I learnt about Civil 3D