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How to change circular Alignment start point

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Message 1 of 30
Beka_Tchigladze
2628 Views, 29 Replies

How to change circular Alignment start point

Hello 

I want to change start point of circular alignment which I create from alignment creation tool it always creates circular alignment from one point and does not gives me opportunity to assign start point.

here is a screen shot it always make start point on point 1 I want to start circular alignment on point 2 how to change starting point?

2020-04-20_12-15-55.png

Beka Tchighladze
Road/Highway Technical Designer

AEC Collection/C3D 2022
WIN 11 64 PRO
Predator Triton 300SE, Intel Core i7 11370H, 24 GB
NVIDIA RTX 3060, 6 GB
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29 REPLIES 29
Message 2 of 30
Anonymous
in reply to: Beka_Tchigladze

@Beka_Tchigladze  can you not change the start point in alignment properties?

 

If you select the alignment and go to alignment properties, 'station control' tab. You should be able to change the reference point by clicking the arrow to the right of the XY coordinates. Please only do this on a new alignment though as changing this can mess up profiles, corridors, links and pretty much anything that references the alignment.

 

Regards,

Peter

Message 3 of 30
Joe-Bouza
in reply to: Beka_Tchigladze

use the station control tab of alignment properties. you can pick anywhere along the alignment to start

Joe Bouza
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Message 4 of 30
Beka_Tchigladze
in reply to: Joe-Bouza

@Joe-Bouza @Anonymous 

Thank you for your response I tried it but start station is minus something after that and i want to be absolute zero after change my reference is it possible?

i want to start chanage from zero there is written minus something down on the screenshot

2020-04-20_16-15-17.png

Beka Tchighladze
Road/Highway Technical Designer

AEC Collection/C3D 2022
WIN 11 64 PRO
Predator Triton 300SE, Intel Core i7 11370H, 24 GB
NVIDIA RTX 3060, 6 GB
YouTube--->Linkedin
Message 5 of 30
Joe-Bouza
in reply to: Joe-Bouza

I just did it with station control

Joe Bouza
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Message 6 of 30
Beka_Tchigladze
in reply to: Joe-Bouza

did you get start station 0 ?

Beka Tchighladze
Road/Highway Technical Designer

AEC Collection/C3D 2022
WIN 11 64 PRO
Predator Triton 300SE, Intel Core i7 11370H, 24 GB
NVIDIA RTX 3060, 6 GB
YouTube--->Linkedin
Message 7 of 30
Joe-Bouza
in reply to: Beka_Tchigladze

Hello @Beka_Tchigladze

 

if you start with 0+00 you cannot avoid a negative station. Use a larger number for start station values. It is not unusual for alignments to begin with 1+00, 10+00, 100+00, specifically to avoid a negative when the inevitable change has to take place. 

 

https://autode.sk/2XLa0To

 

Joe Bouza
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Message 8 of 30
Joe-Bouza
in reply to: Beka_Tchigladze

the alignment is only a ruler, the numbers are only relevant for reference. if you must have 0+00 as the start you will have to define the alignment differently. 3 point fix with a tiny gap or from object with tiny gap. 

Joe Bouza
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Message 9 of 30
Joe-Bouza
in reply to: Beka_Tchigladze

you can get around the negative stations by using station equations, but you will still not appear as if the geometry starts at the desired place

Joe Bouza
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Message 10 of 30
Anonymous
in reply to: Beka_Tchigladze

@Beka_Tchigladze  have you tried rotating the alignment about the centre to move the start point? Ugly but quick fix. Not sure how it will affect anything that references it though.

 

Regards,

Peter

Message 11 of 30
Joe-Bouza
in reply to: Anonymous

@Anonymous  & @Beka_Tchigladze 

 

not as ugly as it may sound. It works and is fairly quick and easy

Joe Bouza
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Message 12 of 30
Joe-Bouza
in reply to: Joe-Bouza

https://autode.sk/2wXxcTs

 

 

Joe Bouza
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Message 13 of 30
Beka_Tchigladze
in reply to: Joe-Bouza

@Joe-Bouza 

@Anonymous 

if i want to create connecting alignment after I have problem it terminates connecting alignment when come across position of start station of circular alignments.

Beka Tchighladze
Road/Highway Technical Designer

AEC Collection/C3D 2022
WIN 11 64 PRO
Predator Triton 300SE, Intel Core i7 11370H, 24 GB
NVIDIA RTX 3060, 6 GB
YouTube--->Linkedin
Message 14 of 30
Anonymous
in reply to: Beka_Tchigladze

@Beka_Tchigladze  my last throw of the dice would be to create a 2D circle that your alignment needs to follow. Then use the 3 point option for your alignment radius. Select where you want the alignment to start, select the 2nd point about a quarter way round the circle in the direction you want your alignment to go, then select last point as close to the start point as you dare, but leaving a little gap (cannot select the same point as the start chainage).

 

If necessary you can then edit the start/end points using grips to move them around to place them where they need to be.

 

Regards,

Peter

Message 15 of 30
Joe-Bouza
in reply to: Beka_Tchigladze

If the alignments are reacting to each other you may have them in a site. If they are not part of a parcel system use none site

Joe Bouza
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Message 16 of 30
Joe-Bouza
in reply to: Anonymous

@Anonymous & @Beka_Tchigladze 

 

why are not post 10 and 11 not acceptable? Peter that's brilliant. rotating will place the start station where ever you want it

Joe Bouza
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Message 17 of 30
Beka_Tchigladze
in reply to: Joe-Bouza

I don't know why it doesn't works in my case does anyone has any idea? see the .gif

2020-04-21_10-53-57-min.gif

Beka Tchighladze
Road/Highway Technical Designer

AEC Collection/C3D 2022
WIN 11 64 PRO
Predator Triton 300SE, Intel Core i7 11370H, 24 GB
NVIDIA RTX 3060, 6 GB
YouTube--->Linkedin
Message 18 of 30
Joe-Bouza
in reply to: Beka_Tchigladze

Go back to my screen cast in post 12

 

you are not using the relative option

Joe Bouza
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Message 19 of 30
Beka_Tchigladze
in reply to: Joe-Bouza

I donot know either you are magician or I do not know what am i doing 😕

 

new-min.gif

Beka Tchighladze
Road/Highway Technical Designer

AEC Collection/C3D 2022
WIN 11 64 PRO
Predator Triton 300SE, Intel Core i7 11370H, 24 GB
NVIDIA RTX 3060, 6 GB
YouTube--->Linkedin
Message 20 of 30
Joe-Bouza
in reply to: Beka_Tchigladze

rotate <select alignment> basepoint = center>> ****@>> pick current 0+00 >> Snap to new 0+00

Joe Bouza
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