Bing Aerial off 4-feet from our coordinate system?
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I have a project that has proven that we know very little about how the coordinate systems work in Civil 3D. I've been reading up about how Civil 3D uses coordinate systems, but I haven't been able to nail down the problem in my particular case. Here's the situation:
We originally surveyed the project based on ground coordinates, but when a biologist got involved, they wanted our drawing in California State Plane II coordinates (our local coordinate system) so they could line up their wetlands correctly. Our surveyor translated and rotated his boundary and cogo points to State Plane and I subsequently shifted our aerial survey (XREF XPLN in the attached zip file). However, when the biologist tried to import our CAD work into their GIS system, they found that it was off by about 4'. And I'm getting the same result when I use the GEOMAP through BING (see the screenshot below where our building outline is purple and off by about 4').
But it gets more confusing. After some fiddling around, when they created a kmz file from our CAD linework and then imported it into Google Earth, it appeared to line up perfectly. Then exporting it from Google Earth back into their GIS software had everything line up perfectly on their end. They said the issue appeared to be in the difference between NAD83 and WGS84 which I know nothing about. Thinking we had it worked out, I had them export their wetlands with our boundary so I could bring them into our XPLN drawing. But when I did (even after switching their drawing to CA State Plane in the drawing settings), it still came in differently - in this case about 17' off (the yellow linework in the image below).
I think I'm operating out of my league when it comes to coordinate systems, as I'm at a complete loss as to what's going on. Our surveyor said he's checked and double checked to ensure his coordinates are in State Plane II as they should be. Is there anyone who can offer a solution? Files attached below.
Thank you,
Shawn
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Running Civil 3D on Windows 10 Pro
Custom PC with: Intel i7-9700K CPU @ 3.60 GHz (8 core); NVIDIA Quadro P1000; 64GB RAM