If the viewports are different scales then you can apply a different rotation value to the text object by working thru each viewport into model space.
If you need two viewports with the same scale to have different rotations for the same annotative text object then you would need a duplicate scale to use for the second viewport. (scale with same scale setting but a different name)
Note, when working with annotative text you can't use commands like Move and Rotate on them or you'll move/rotate all scale instances of the text. You need to use the text grips and rotation properties of the text thru the viewport so that you're only affecting the text at that scale.
Mark Mccall
CAD Mangler

VHB - Vanasse Hangen Brustlin, Inc.
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