(1) Edit viewport to become "rectangular". (2) Display "Reference grid system behind another viewport". (3) Dynamic table in layout.
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Hello,
Problem 1:
I tried to make a bit of an irregular layout, with two viewports made by assigning two regions by vpclip:
Region 1: One big rectangle with a subtracted smaller rectangle.
Region 2: The smaller subtracted rectangle.
This seemed fine, but the "reference grid system" (RGS) was no longer related Viewport 1 (region 1).
I thought ok, I'll revert the viewport based on Region 1 back to a rectangle. I have now tried to do that, both with a rectangular poyline and a region, but the viewport is still not getting back its original format. This way, I cannot revert my viewport 1 to a rectangular one which can be related to a (RGS), since RGS can only be given to rectangular VPs ...
- My solution was to repeat "undo" until I was back to the original VP, but this isn't always possible... So that is why I ended up with this question.
Elsehow, the reason why I have stumbled upon the issue in the first place, is that I have been struggling with making the RGS display underneath another region or another viewport (Problem 2). It seems that is not possible. That is a bit frustrating - it means I cannot both have a RGS and have overlapping viewports... See picture "VP1 overlapping... .png"
The overlapping viewport is only a solution I use to get a dynamic table to be placed on top of everything else, always perpendicular to the layout view. - Since it isn't possible to move a dynamic table from modelspace to paperspace (hhich is problem 3), since it becomes unscalable and huge ... See picture "Dynamic table ... .png" - The very small dot ni the left is the layout/paper that is to be printed.
Haha, one issue after the other, that are mostly related to C3Ds design - If anyone knows how to give the feedback above to AutoDESK, please let me know.
Regards Hallvard