I have tried exporting using various settings... and everything is messed up. I have no armature, instead, about 50 Empty "Transform" objects. I'm trying to export as a Unity FBX, the other options do the same thing. This used to work well, but now it doesn't at all. Is there anything I need to know, or am doing wrong?
It sounds like you're encountering issues with exporting your 3D model with an armature to Unity as an FBX file. Here are some steps and considerations that might help resolve the problem:
Check Armature Visibility:
Export Settings:
Apply Scale and Rotation:
Check Parent-Child Relationships:
Clean Up Unused Objects:
Update Software Versions:
Export and Import Settings in Unity:
Test with Simple Model:
If you've tried these steps and still encounter problems, you may need to provide more specific details about your workflow, software versions, and any error messages you receive during export. This information can help diagnose the issue more accurately and provide targeted solutions. GM Socrates Ipay Login
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