Character Generator Forum
Welcome to Autodesk’s Character Generator Forums. Share your knowledge, ask questions, and explore popular Character Generator topics.
abbrechen
Suchergebnisse werden angezeigt für 
Anzeigen  nur  | Stattdessen suchen nach 
Meintest du: 

How to remove default lighting while importing fbx file to maya

3 ANTWORTEN 3
Antworten
Nachricht 1 von 4
manchala734
890 Aufrufe, 3 Antworten

How to remove default lighting while importing fbx file to maya

I have us character Creater 3.4 and facing a problem. When I import the fbx file it comes with their own light. i dont need that. it glows even in the dark. everytime i put light into that object. it loos soo messed up. please tell me how to remove light. or character creator or on maya. please.

 

manchala734_0-1681617014324.png

 

3 ANTWORTEN 3
Nachricht 2 von 4
oliver_david2027
als Antwort auf: manchala734

To remove default lighting while importing an FBX file into Maya, you can follow these steps:

  1. Launch Maya and open a new or existing scene.

  2. Go to the File menu and select Import.

  3. In the Import dialog box, navigate to the location where your FBX file is stored and select it.

  4. In the FBX Import Options dialog box, you will see various import settings. Look for the section related to Lights or Lighting.

  5. Depending on the version of Maya you are using, the exact option names may vary, but generally, you'll find an option related to importing lights or preserving light information. Uncheck or disable this option.

  6. Review other import settings as needed and adjust them according to your requirements.

  7. Once you have made the desired adjustments, click the Import button to import the FBX file into Maya.

Nachricht 3 von 4
adamcharles191491
als Antwort auf: manchala734

To remove default lighting when importing an FBX file into Maya, first, open the Outliner and locate any lights associated with the imported file. Simply select and delete these lights.You can also disable or delete lights directly within the Character Creator software before exporting the FBX file.

Nachricht 4 von 4
anuj_abhiwan
als Antwort auf: manchala734

To remove default lighting when importing an FBX file into Maya:

  1. Check Default Lighting: Ensure the "Use Default Lighting" option is disabled in the Render Settings under the Common tab.
  2. Delete Imported Lights: If the FBX file brings in unwanted lights, delete them manually from the Outliner.
  3. Disable Lights in Viewport: Go to the Lighting menu in the viewport and uncheck Default Lighting.
  4. Add Custom Lighting: Set up your own lights to control the scene's illumination.

This ensures you have full control over the lighting setup.

Sie finden nicht, was Sie suchen? Fragen Sie die Community oder teilen Sie Ihr Wissen mit anderen.

In Foren veröffentlichen  

Autodesk Design & Make Report