Looking for Particle residence time

Looking for Particle residence time

Anonymous
Not applicable
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Message 1 of 6

Looking for Particle residence time

Anonymous
Not applicable

I have some very slow moving particles at a particular point in my analysis.  I'm looking to determine the total amount of time that it takes them to get from the inlet to the oulet of the system.  Is there a way determine the amount of time it takes one particle to travel through the system?  Alternatively, is there a way to plot the velocity of a particle over its parametric distance of travel through the system?

Also, is there a way to determine which particles are completely stagnant?

 

Thank you.

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Accepted solutions (1)
1,794 Views
5 Replies
Replies (5)
Message 2 of 6

marco.mueller
Enthusiast
Enthusiast

I guess you are looking for this?

 

03.11.png

 

the selected one(s) get highlighted white.



Marco Müller
Product Support Specialist
Digital Simulation
Autodesk, Inc.
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Message 3 of 6

Anonymous
Not applicable

Yes partially, thank you.

What does it mean when a particle trace terminates in the middle of the model?  Does that mean it becomes completely stagnant in equilibrium?

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Message 4 of 6

Royce_adsk
Community Manager
Community Manager
Accepted solution

Another possibility that you could look at is Local Mean Age or (LMA)

 

Result Quantities

 

This would give you an idea of how long it would take for fluid to exit the model from a certain area in your model.  If you look at the LMA value at the inlet that would tell you how long it takes the fluid at the inlet to exit the model.  This can be very useful for finding stagnent regions in your model and is used very often in the AEC industry.



Royce.Abel
Technical Support Manager

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Message 5 of 6

Anonymous
Not applicable

Thanks.

I'm re running now with this quantity included.

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Message 6 of 6

andreas_kramer
Participant
Participant

Can you somehow read out the local mean age for a volume (like mean local mean age...)?

A way would be to manually save lma table data for a set of planes, but that's too time consuming.

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