Hi,
I am running a simulation with motion. I am able to assign a part to be able to rotate in Z dirction, but how can I specifiy the axis of rotation? and what is the default axis of rotation. I find 'angular motion' has this option but not 'free motion' yet.
Thanks
Gubing
Solved! Go to Solution.
Hi,
I am running a simulation with motion. I am able to assign a part to be able to rotate in Z dirction, but how can I specifiy the axis of rotation? and what is the default axis of rotation. I find 'angular motion' has this option but not 'free motion' yet.
Thanks
Gubing
Solved! Go to Solution.
Solved by apolo_vanderberg. Go to Solution.
Hi,
Is this only able to rotate in one axis? What are you modelling?
Thanks,
Jon
Hi,
Is this only able to rotate in one axis? What are you modelling?
Thanks,
Jon
I think it means it can just rotate around any axis in this plane, rather than setting a specific axis. That would be a different type of motion analysis.
I think it means it can just rotate around any axis in this plane, rather than setting a specific axis. That would be a different type of motion analysis.
Gubing -
I'm not sure we are following your specific needs for motin here.
Angular motion we are constrained to having a single axis of rotation (think pump impeller, fan blade, or angular check valve). As a result we have to pick the axis that this rotation occurs around.
Free motion, by definition is more as it sounds in that we are allowing the part to react to the flow field within certain limits. Such that if you wanted to see a ball falling out of the sky it can translate in Global X/Y/Z, or it can rotate about X/Y/Z.
If you'd like to outline what you are trying to model we can advise how to best leverate either Angular or Free motion to suit your application.
Gubing -
I'm not sure we are following your specific needs for motin here.
Angular motion we are constrained to having a single axis of rotation (think pump impeller, fan blade, or angular check valve). As a result we have to pick the axis that this rotation occurs around.
Free motion, by definition is more as it sounds in that we are allowing the part to react to the flow field within certain limits. Such that if you wanted to see a ball falling out of the sky it can translate in Global X/Y/Z, or it can rotate about X/Y/Z.
If you'd like to outline what you are trying to model we can advise how to best leverate either Angular or Free motion to suit your application.
This sounds more sensible to me 🙂
This sounds more sensible to me 🙂
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