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I'd like to use Maya's *implicit* objects as locators to control the influence of deformers and fields:
- implicitSphere
- implicitCube
- implicitCone
These objects have size attributes (e.g. radius, cone angle) and transformation attributes (a transform node).
Unfortunately, I can't just import them into the Bifrost Graph.
How can I use these objects in Bifrost?
How do I calculate e.g. how close a point is to an implicitSphere's center considering the sphere's transformation?
Solved! Go to Solution.
