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Hi, this is probably a super simple question but I couldn't find an answer via searching the forums.
So I have a time node and plug its frame into the y position of a create mesh cube. When I hit play I can
see the cube move up one unit per frame.
The question: What do I have to do, to keep the geo of each previous frame. In other words. When I play 10 frames,
I want to end up with 10 cubes on top of each other.
In general it would be really cool to see more time based examples. Like creating a ghosting tool for anim, etc...
Cheers
S
Solved! Go to Solution.