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Simulate MPM Sand from a plane with texture from the same plane

3 REPLIES 3
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Message 1 of 4
moiamy
377 Views, 3 Replies

Simulate MPM Sand from a plane with texture from the same plane

Hello

I would like to get the texture information from the plane and assign it to the MPM simulation.

I can't find an easy way to achieve that

 

the initial Planethe initial PlaneBifrost GraphBifrost GraphMPM simulation from the PlaneMPM simulation from the Plane

3 REPLIES 3
Message 2 of 4
moiamy
in reply to: moiamy

Of course I can assign material but is there a way to assign a photography texture to the granular particules output ?

 

mpm_photo4.jpgmpm_photo5.jpg

Message 3 of 4
Christoph_Schaedl
in reply to: moiamy

Should work with vertexcolors. 

https://forums.autodesk.com/t5/bifrost-forum/point-color-from-image/m-p/8928472

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Message 4 of 4
moiamy
in reply to: Christoph_Schaedl

Thanks for the clue.

 

So I can use the graph from @jooskoneman and it gives a good result, but not sure i will help me to render a MPM simulation on it

 

mpm_photo7.jpgmpm_photo6.jpg

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