Community
Bifrost Forum
Welcome to the Bifrost Forum. This is the place for artists using Bifrost to ask and answer questions, browse popular topics, and share knowledge about creating effects procedurally using Bifrost. You can also visit the Bifrost Community on AREA to download an array of ready-to-use graphs, read Bifrost news and updates, and find the latest tutorials.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Remove bumpiness from liquid simulation near the walls

1 REPLY 1
Reply
Message 1 of 2
Cobra_2o1o
285 Views, 1 Reply

Remove bumpiness from liquid simulation near the walls

Hello, 

 

I am trying to achieve something similar to this photo:

130228142938-sony-xperia-z-smartphone-horizontal-large-gallery.jpg

 

I am using bifrost liquid simulation, max particle display count: 1000000, master voxel size: 0.030, and this is what I'm getting:

test.png

 

Is it possible to achieve something smoother and not this bubbly mess near the walls? If so, what settings should I look for and what parameters to change?

 

Thank you 🙂

1 REPLY 1
Message 2 of 2
suryamunny
in reply to: Cobra_2o1o

u can get smoother mesh by using volume booleans.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report