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Mesh to USD in BF - How to get component tags

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LFGFX3D
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Mesh to USD in BF - How to get component tags

Hi All,

 

How can I get component tags to come through when converting a Maya mesh to USD mesh using the define_usd_mesh node? When I use the right click menu (duplicate as USD data) in the outliner, the component tags come through to the USD. But when I use the define_usd_mesh in BF, the component tags are lost (see screenshot).

 

Is there a way to get the tags to come through to the USD mesh in BF?

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Christoph_Schaedl
in reply to: LFGFX3D

https://discord.com/channels/872260298508222534/1206626716680986664

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