Bifrost Forum
Welcome to the Bifrost Forum. This is the place for artists using Bifrost to ask and answer questions, browse popular topics, and share knowledge about creating effects procedurally using Bifrost. You can also visit the Bifrost Community on AREA to download an array of ready-to-use graphs, read Bifrost news and updates, and find the latest tutorials.
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Maya crashes on 30th frame of validated bifrost object file

Message 1 of 1
105 Views, 0 Replies

Maya crashes on 30th frame of validated bifrost object file

Hello all! 


I have an infection simulation, which has 72 frames. The sizes reach 7GB per frame of the cache file. While I have confirmed that the simulation and all of its instanced geometry is valid, but maya crashes every time the cache reaches frame 30. I've referenced alembic and bifrost files/frames that are larger than 7GB without crashes. 


I want to render, but I'm curious as to whether render will work, whereas, maya crashes when viewport attempts to post the file. 


Any experience/thoughts/suggestions that anyone can share? 


Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report