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Matching collision shapes to instanced object.

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EpicMeh
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Matching collision shapes to instanced object.

Hi, i'm having issues as stated in the title. I found a post on it from back in 2020 and that it isnt possible but since there's been almost two years i tought I'd try asking here. 

If there is no way, does anyone have a suggestion of how to get around the issue of the instanced objects not landing properly?
I'll attatch a playblast.

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