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Little Flame

6 REPLIES 6
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Message 1 of 7
Christoph_Schaedl
847 Views, 6 Replies

Little Flame

Did a first test with on of the example files.

Replaced the sphere with a flying torus and played with the parameters.

Took me about 15 min for the setup. 

I rendered it with Arnold without any conversion. Just hit Render.fire.gif

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https://linktr.ee/cg_oglu
6 REPLIES 6
Message 2 of 7

Looks great. Where are these example files? I don't see a flame in the Content Browser.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 7

Windows --> Bifrost Browser

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https://linktr.ee/cg_oglu
Message 4 of 7

Nice job!  Glad to hear the browser gets you going quickly!

 

 

Message 5 of 7

Nice! will be cool to see better the smoke. with less black smoke, or different background.

Is an easy way to avoid this grid stepping at render time?

Message 6 of 7

 

I just posted a PDF document in my post "How to avoid artifacts when using Aero" that outlines tips and hints to avoid voxelization or linear artifacts.  Hugely useful I think for anyone doing Aero, and it would I think address exactly the patterns seen in this render.

 

It was written by Michael Nielsen who basically created Aero & Combustion (along with Robert Bridson!) 

 

 

Message 7 of 7
michael_nielsen
in reply to: pyroskat

As a supplement to Marcus' document I have posted a pdf here:

https://forums.autodesk.com/t5/bifrost-forum/how-to-avoid-artifacts-when-doing-aero-simulations/m-p/...

which specifically addresses the type of voxel-jaggies that can occur in combustion simulations and seen in the video in this thread.

Cheers,

Michael



Michael Nielsen

Principal Engineer

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