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Instancing and displacement

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Message 1 of 3
overalgu
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Instancing and displacement

Using the "create_instances" node i can't seem to be able to instance objects with displacement correctly

overalgu_0-1619183464923.png

This is how it looks in Arnold, and this is without displacement

overalgu_1-1619183568197.png

Probably i'm just gonna render without displacement because the rocks are pretty small, but if i ever want to instance with displacement, is there a workaround for this?

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Message 2 of 3

Are you instancing .ass files?

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https://linktr.ee/cg_oglu
Message 3 of 3

Nope, it's a mesh

Apparently the solution is to set up the displacement inside of bifrost with "set_arnold_mesh_settings" instead of the hypershade

Do .ass files not have this problem?

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