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How to set face vertex normal like maya

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g2m.agent
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How to set face vertex normal like maya

maya_Icei0r1qOE.png

Maya's vertex normal has 3 directions, and Bifrost's face vertex normal and point normal have only 1 direction. What's the solution?

maya_ixa3aJIDf2.png

 

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mjcg91
in reply to: g2m.agent

strands_from_face_vertex.jpg

Maxime Jeanmougin - Technical Artist
https://maximejeanmougin.com

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