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How to move a bifrost mesh object?

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g2m.agent
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How to move a bifrost mesh object?

Suppose I want a mesh to move 0.5 along the x-axis and 0.5 along the z-axis. What I do now is to add a <0.5, 0, 0.5> to all point_positions. something like this:

maya_9UWwW6XiTw.png


Are there any nodes like MASH transform? I see there are tranform_points and points_to_transforms, but they have the "experiment" icon, which I dare not use. And I don’t quite understand how they work.

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Yes, get_point_positions --> add --> set_point_positions.

 

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