Hi Bifrost wizards, I need your assistance please.
Im trying to figure out how to fix twisting on a complex curve, especially around the sharp turns. setting the up vector to 0 1 0 seems to fix parts of the twist, but still getting flipping on some areas. Curve has been resample in bifrost.
Comparison between (Bifrost extrude_strands vs manual edge extrude)
Curve input
Current bifrost graph
Those rotations are hand made. Even in real world.
I see no easier way than doing it by hand. If you force it on bifrost you need for each turn a length and a rotation value. This would take more time than modeling it by hand.
Ah I see, I was hoping there is a way to set rotation values to specific cv/points. Main reason is I want to keep the mesh adjustable, in terms of segments and scalable since its a curve/strand.
Thanks for the info Christoph
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