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How do I make two different bifrost simulation colide with eachother?

7 REPLIES 7
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Message 1 of 8
Anonymous
844 Views, 7 Replies

How do I make two different bifrost simulation colide with eachother?

Yo!

 

Just watched this on youtube and its exactly what I want to do https://www.youtube.com/watch?v=svTBNWNcNMY

so how do I make two different bifrost simulation colide with eachother? ๐Ÿ™‚

 

Thanks in advance

7 REPLIES 7
Message 2 of 8
Christoph_Schaedl
in reply to: Anonymous

Do one sim with two source objects.

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https://linktr.ee/cg_oglu
Message 3 of 8
Anonymous
in reply to: Christoph_Schaedl

How do I change the gravity so they meet up? Now they go seperate ways

 

 

Message 4 of 8
Christoph_Schaedl
in reply to: Anonymous

You are using the new Bifrost Graph right?

Or the old fluid system?

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https://linktr.ee/cg_oglu
Message 5 of 8
Anonymous
in reply to: Christoph_Schaedl

The new bifrost graph is correct 

 

Message 6 of 8
Anonymous
in reply to: Christoph_Schaedl

Is it possible to set up some kind of focus point? 

Message 7 of 8
Anonymous
in reply to: Christoph_Schaedl

or do I set gravity to 0 in the liquids cointainer option and add two motion fields of each side of the objects with the same gravity?

Message 8 of 8
joostkonemann
in reply to: Anonymous

If you have a liquid container in your scene, you're using the legacy Bifrost fluids system.

You can either create motion fields, or set initial velocities on the emitters(listed as additional velocity), depends on the look you want.

 

In the graph for an Aero or particle sim, you can use influences (e.g. gravity_influence with a mask_influence define the active region of the influence) or initial velocities as well.

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