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fractal_turbulence_field offset animation

4 REPLIES 4
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Message 1 of 5
takaharu_tobe
260 Views, 4 Replies

fractal_turbulence_field offset animation

hi

I made a cloud.
I was able to animate fractals, but I couldn't do offset(like animations in of after effects noise.)
How can I do it?

Thank you.

 

4 REPLIES 4
Message 2 of 5

Hi,

 

You can plug the noise_field output from fractal_turbulence_field into the field input of an advect_field node, and then supply the velocity_field that you want -- you can use a simple vector_field node if you just want a constant drift.

 

I hope that helps,

gray


Grahame Fuller
Learning Content Developer
Message 3 of 5

thanks!
i will try.
If you have any issues, please do allow me to discuss it with you.

Message 4 of 5

Hi @takaharu_tobe ,

you can also use „transform_field“ to move/rotate/scale the field.

 

Message 5 of 5

transform_field is matrix.
It is tough for me.
I was able to move it a little like a cloud.
I'll try my best.

 

Dear Grahame and Roland
Thanks a lot

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