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combined objects act as individual clothes

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marcury
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combined objects act as individual clothes

hi , just wonder the same ncloth polygon shells , combine 100 balls and in 1 ncloth simulate them as individual objects... any way in bifrost to combine and with some array node feed the source mpm cloth ?

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marcury
in reply to: marcury

ok actually i think is working 🙂 . dont know what did before that multiple objects looked like simulated as 1

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marcury
in reply to: marcury

anyways still having this 1 piece feeling simulation in some situation, i have hundreds thousand planes on ground from mash , just leaves , then

something colliding around , maybe if planes are very near or even intersecting do this kind of glue effect? even if try more detail , if reduce leaves so do not touch each other or just more far from each other , then seems is better the simulation , but if you need many planes , any way to avoid this glue effect? i tried change viscosity and options but nothing, by the way trying same setup with ncloth dont have this problem , but i prefer do it with this bifrost

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