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cloud base mesh generation Bifrost graph

Message 1 of 4
440 Views, 3 Replies

cloud base mesh generation Bifrost graph

Hi everyone,

I'm trying to create a base cloud mesh with a while node scattering recursively some spheres on the resulting mesh of each iteration (setting the state ports), but after the first iteration it lose the feedback of the previews one. Can anyone help me understending the problem? The .mb file is attached.


Message 2 of 4
in reply to: grtod

this is .ma file.

Message 3 of 4
in reply to: grtod

Hey there I think I understand what you're trying to make. Maybe an iterate node might be easier to use? But you need a conditional statement for the first iteration so that you can use the new cloud mesh to scatter on and also to merge to with the feedback port. The max iteration port on the iterate to control how many times it will add onto the cloud. Keep in mind the resulting mesh will be messy as merge geo compound is not a boolean operation and it may be better to build upon the volume only and convert to a mesh after the iterations compound or on the last iteration.

Screenshot 2021-10-23 223457.jpgScreenshot 2021-10-23 223540.jpg

I've attached the above as an example for you. Hope that helps.

Message 4 of 4
in reply to: andrew.bkly

Thanks a lot @andrew.bkly. This is exactly what I was trying to do.

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