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Bifrost Meshing is clipping through collider geometry
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Hey!
In my scene I want to drop a ball of honey in a pot full of honey, so that the honey is pouring over the edge of the pot.
The Bifrost Particles are flowing as expected, but the Bifrost Mesh is clipping through the geometry of the collider pot.
How can I prevent the Bifrost meshing mesh to clip through the geometry as you can see here:
These are my Bifrost settings:
Any help is strongly appreciated. 😉
Thanks in advance!