Bifrost Meshing is clipping through collider geometry

Bifrost Meshing is clipping through collider geometry

Snowjeti
Explorer Explorer
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Bifrost Meshing is clipping through collider geometry

Snowjeti
Explorer
Explorer

Hey!
In my scene I want to drop a ball of honey in a pot full of honey, so that the honey is pouring over the edge of the pot.
The Bifrost Particles are flowing as expected, but the Bifrost Mesh is clipping through the geometry of the collider pot.
How can I prevent the Bifrost meshing mesh to clip through the geometry as you can see here:

Screenshot 2021-05-10 110755.jpgScreenshot 2021-05-10 105950.jpgScreenshot 2021-05-10 110221.jpg


These are my Bifrost settings:
Screenshot 2021-05-10 111109.jpgScreenshot 2021-05-10 111016.jpg

Any help is strongly appreciated. 😉

Thanks in advance! 

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Message 2 of 3

Grahame_Fuller
Autodesk
Autodesk

Hi,

 

The first thing I would check is that the resolution of the simulation as a whole and of the collider in particular is fine enough to prevent fluid particles from penetrating the jar at the thinnest region around the neck.

 

If that's OK then for the meshing, you can try reducing Surface Radius and/or Kernel Factor. Smoothing might also be an issue.

 

If those suggestions don't help, then perhaps you can zip and attach your scene?

 

Good luck,

gray


Grahame Fuller
Learning Content Developer
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Message 3 of 3

Snowjeti
Explorer
Explorer

Hi,

thanks for your suggestions. I will check it and give some feedback afterwards.
But I will need a few days because there are so many other things going on at the moment. 

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